Devil May Cry’s Dante

Devil May Cry 4’s Dante voiced by Reuben Langdon

$500,000 for one voice over session. It sounds like a wonderful dream, doesn’t it? Well, that’s the payout that one unnamed film actor received for his work on a video game, also unnamed. That was just the precedent setting paycheck with another film actor requesting $750,000 for a one hour session on another game, but ultimately being denied.

Reuters has an article up regarding the raising of voice over rates and the infiltration of the out of work film actor in video games.

The video game industry is a prosperous emerging market for the voice over artist with $18 billion in sales in 2007. This has, of course, caught the eye of film actors wanting a piece of that money pie at the detriment of the voice actor.

But is it all bad?

While they may taking away jobs from voice over artists, they are also raising the base rates for these video game sessions. Depending on how you view it, a voice over actor can now make more money in this sector. But, at the expense of more readily available jobs.

Read the article

This post has 2 comments.

  1. [...] his work and at a little over union scale he took home roughly $100,000. Not nearly as much as a famous-faced screen actor would have netted for a large role such as this, and Mr. Hollick will most likely never see another dime for his work. No residuals or [...]

  2. Joe Haskew
    24 May 08 1:10 pm

    95% of the games are still produced non-union and even the top selling ones have budgets of less than $25,000 for ALL OF THE ACTORS.

    The average paycheck for a union actor working a game which is probably recorded in Lost Angelese is going to be about $1,000.

    That is the truth. The rest of this is b.s. propoganda designed to get more morons to join the unions.

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