Category: Career

Igor The Animated Movie

You could be an Igor

The 2008 New York Comic-Con has finally wrapped-up and it definitely was a blast. I had previously mentioned the VO contest to be in the next Spider-Man game that was being held at the Activision booth. The line was long, people were excited and I can’t wait to hear who won the gig. But, that wasn’t the only voice over contest that came out of the Con.

September 19th, 2008 brings the release of the new animated movie Igor starring John Cusack and Steve Buscemi. Igor is the story of an evil scientist’s trusted sidekick who aspires to be mad scientist of his own one day. Igor then takes it upon himself and enters into the Evil Scientist Fair and that’s where hilarity is sure to ensue.

As a fun promotion for the movie The Weinstein Company - producers of the movie - are running a contest for a voice over role as one of Igor’s pals in the film. By heading over to www.BeAnIgor.com you can sign up to win a chance to be in the fim. Currently details on the contest are limited (i.e., non-existent) but as soon as they become available VoiceOverture will be sure to post them. So sign up and have fun with it!

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Igor is directed by Tony Leondis and written by Chris McKenna. It also stars Eddie Izzard, John Clease, Molly Shannon, Jay Leno, Arsenio Hall and James Lipton.

5 Resources For The Pro Tools Beginner

So many plug-ins to choose from, so little time.

Digidesign’s Pro Tools audio software can be an overwhelming - or just downright scary - piece to any DAWs (no, not Butler). All first time users usually go cross-eyed immediately when thinking about all that can be accomplished with it. As it is such a high-end and in-demand tool to the voice actor’s trade it can be real difficult to find any help without taking a class or buying a book.

So, the Pro Tools beginner that is in need of help has come to the right place. We’ve collected five resources that will help them get off on the right foot (or left track?) in the audio recording and editing world.

Beginner’s Walkthrough

A Beginner’s Guide to Pro Tools - transom.org

    This is a great guide and recommended for anyone who is brand new to Pro Tools. The guide provides simple walkthroughs of starting a new session all the way to editing and mixing. The big, bright, close-up pictures of what they are actually talking about in the program make it a must for the first resource on this list.

Mixing In Pro Tools - A Beginner’s Guide - About.com

    Once you’ve got everything set up you’re going to want to learn how to mix your tracks and make them all sound pretty. This is a somewhat extensive article but well worth the read.

Tips

Pro Tools Tips - Sound on Sound

    SOS Magazine has provided the internet public with a “bumper crop” (their words not mine as bumper should only be used to describe tiny cars) of quick tips. The section most recommended from this article would have to be “Maintenance”. What would you do when Pro Tools starts acting wonky on you?

Pro Tools Tutorials on Recording & Mixing - About.com

    For collections of anything you should turn to About.com. There collection of tutorials and tips on Pro Tools editing is unmatched by any other site.

Community

Pro Tools Users Forum - ProToolsUser.org

    Where would you go if these resources mentioned above don’t answer your queries? You go to a forum! The Pro Tools Users Forum has a great collection of everything for everyone on Pro Tools. And if they don’t have an answer, just ask and ye shall receive.

Do you know of any sites that offer help, tips or walkthroughs on using Pro Tools? Please post you favorite links in the comment section below.

The weekend of April 18th through the 20th brings the NY Comic-Con to the mean streets of Gotham City. That is if you want to call the streets around the Jacob Javits Center mean. The annual comic book convention brings together the triumvirate of geek culture with comic, movie and video games coming together in booth and panel form for the paying public.

If you happen to be going to the convention or just in the New York area and have some time and money to blow you may want to head over to the Activision booth (booth number 1048) as they have an interesting contest lined-up for their next Spider-Man game. For the three days they are there at the Javits Center they will be recording grunts, screams and your best irritated cabbie voice acting for the newest Marvel comic video game.

This may not be the most exciting proposition for the experienced professional voice over artist, but if you know someone who’s been thinking about getting into the industry this may be a fun starting point for them.

Video Game Highlights - NY Comic-Con

Call of Duty 4

The fourth time since 2004 that Duty has been Called

Mix Magazine, a fine purveyor of professional audio topics, has just released their February issue chock full of excellent information on all aspects of video game audio. The following is a wrap-up of five of the featured articles highlighted in this months print issue.

Answering the Call of Duty
Infinity Ward’s fourth installment of the acclaimed Call of Duty series was released at the end of 2007 to much fanfare. Not only was the story-line intriguing, the graphics stunning and the controls butter smooth, but the audio was spectacular. To pull of such stunning sound effects the audio team atIW went out to the field to capture real-life audio from M1A Abraham and AK-47 and small arms. While this is not new to video game recording, their methods of multiple recording angles optimized for surround sound is.

Guitar Hero

The closest you’ll ever get to rock stardom

This being a voice over blog I can’t not talk about the over 170 hours spent recording for all the dialogue for the game. Not only is the game translated into six languages, but theIW team scoured the globe for authentic and professional Arabic and Russian voice over actors. With the teams focus on battle moment intensity to produce a lifelike experience to the player, these must have been some fun recording sessions.

Guitar Hero Rocks
WaveGroup Sound is the recording and production group responsible providing the music tracks for a majority of the Guitar Hero games. In this extensive write-upWaveGroup owner/president Will Littlejohn talks about the future plans of one of the most established video game audio recording studio in the business. The article chronicles the beginnings of the company and their methods all the way to the estimated 250 million Guitar Hero tracks thatWaveGroup has so graciously bestowed upon the gaming public.

RTS Games Still Going Strong
Big budget action/adventure and first person shooter games aren’t the game on the market. You can’t forget about the scrappy Real Time Strategy genre that has been around longer than just about any other genre type. DevinHurd, Audio Director of Big Huge Games, sure hasn’t forgotten about RTS’ and with the sounds that he brings to the games, we’re betting that you won’t forget about them or the RPG’s (role-playing games) that he works on. With over 10 years in the game audio business this article details the sights, sounds and technology thatHurd and Big Huge Games utilize to pull you in to the top-down world view of the Age of Empire series.

Splineter Cell: Conviction

He’s actually a tender thoughtful man

Scoring Splinter Cell: Conviction
What is one of the best ways to get into the gaming industry, in every aspect of the field? Be a gamer yourself. That’s what Michael Nielsen and Kaveh Cohen are and after a seemingly lifetime-length audition process the two 33 year-old virtual new comers are scoring one of the most highly anticipated and epic games to released, the fifth installment in the Splinter Cell series, Conviction. The two themselves grew up playing the Splinter Cell games and use their intimate knowledge of the games to other an audio experience that rivals any other. If you only pick up one thing from this article it’s guaranteed to be a new found familiarization of layers.

Total Immersion Effects
Video games have gone next-gen. With graphics this means high-definition 1080p imagery. With audio this means shake-you-in-your-seat rumble 5.1 surround-sound. With the number of actual audio clippings used in games today it can be daunting and costly to recreate these sounds for each game. This is where high-def audio collection come into play and the final article in the video game edition of Mix Magazine chronicles some of the best of those collection for audio engineers to use in triple-A blockbuster titles. Or if you have the money, for use in your own home movies.

[h/t to Gregory Best]

Stephanie at Vox Daily and Deirdre of the Voice Over Bulletin Board have collaborated on what can be the most important article for those looking to start voice acting in the lucrative video games industry. Play the games! They go into a little more detail about why you should be playing video games, but the main point is if you want to work in that industry you need to understand it. CLICK HERE for the story

Devil May Cry’s Dante

Devil May Cry 4’s Dante voiced by Reuben Langdon

$500,000 for one voice over session. It sounds like a wonderful dream, doesn’t it? Well, that’s the payout that one unnamed film actor received for his work on a video game, also unnamed. That was just the precedent setting paycheck with another film actor requesting $750,000 for a one hour session on another game, but ultimately being denied.

Reuters has an article up regarding the raising of voice over rates and the infiltration of the out of work film actor in video games.

The video game industry is a prosperous emerging market for the voice over artist with $18 billion in sales in 2007. This has, of course, caught the eye of film actors wanting a piece of that money pie at the detriment of the voice actor.

But is it all bad?

While they may taking away jobs from voice over artists, they are also raising the base rates for these video game sessions. Depending on how you view it, a voice over actor can now make more money in this sector. But, at the expense of more readily available jobs.

Read the article

Yet another posting of a Voice Over Times article, but hey, they know what they’re doing. This latest article runs down a few tips on how to land a gig at a local radio station. CLICK HERE for the story

Mel Blanc

The greatest American voice actor

As a young man growing up in Portland, Oregon, with a name that literally means nothing, Mel Blanc would go on to a six decades long career in golden Hollywood as this centuries most prolific voice actor. Bringing to life nearly every famous cartoon character in a generation, Mel set the standard for voice actors and for the art of voice over for years to come. But how did the most well-known name in voice acting get his start?

Born in San Francisco, California on May 30, 1908 Mel’s family soon moved to Portland, Oregon where he would spend his childhood. The northwest is where this child would attend school and begin honing his craft before he would even know what craft needed to be honed. Not a seemingly good student Mel is reported to have changed the spelling of his last name from “Blank” to “Blanc” due to a teacher of his stating that he would amount to nothing, and be just like his last name.

This same “nothing” could then be found after school using the empty hallways as an echo chamber to practice some very early iterations of his voices. From these hallway sessions came a very distinct laughter that, at the time, may have just seemed funny to a child in a student-less school. In 1940 the rest of the world was let in on the joke as that schoolhouse laugh became Woody Woodpecker’s signature call. I wonder if any of the real woodpeckers in Oregon had a problem that their most famous “cousin” sounded nothing like them?

School is also where Blanc first tasted the sweet nectar that is the applauding audience. He took a liking to people’s voices and the interesting differences in accents. Young Mel would study and practice the voices of his ethnic neighbors and impersonate them back to teachers and classmates in the form of jokes. He seemed to be hooked on the attention.

In 1927 after high school Mel immediately began working at the local radio station KGW on the program The Hoot Owls. After six years he was finally given his own show in which he co-starred with his wife Estell on sister station KEX. Cobwebs and Nuts was a largely ad-libbed program and due to budgetary constraints Blanc voiced the menagerie of characters himself.

Mel’s ability to create voices for multiple characters began to attract attention and in 1935 he packed-up and left for Hollywood. There he would move from radio program to radio program until in 1937 he wound up on The Jack Benny Program. Mel voiced many characters in this time from Benny’s pet polar bear Carmichael, Polly the Parrot, Professor LeBlanc the violin teacher and most notably Benny’s automobile, Maxwell. Always in desperate need of a tune-up Blanc brought the car to life with his sputtering and exhausted sound effects.

Mel Blanc

Sawing the microphone

After his success on The Jack Benny Program Mel led his own radio show on the CBS Radio Network in 1946 titled The Mel Blanc Show. On his show he played the owner of a fix-it shop and provided the voices of a wide range of supporting characters. Even though it was quite possible for him to be, Mel was not alone and other regular characters were played by Mary Jane Croft, Joseph Kearns, Hans Conried, Alan Reed, Earle Ross, Jim Backus and Bea Benaderet. The Mel Blanc Show was short-lived and nine months after it began it last aired in June of 1947.

It was a good thing that in 1936 Blanc began working on his back-up career as a voice actor on Warner Bros. Pictures cartoons under the subsidary Leon Schlesinger Studios. This didn’t come easy though as for a year and a half he was constantly denied work at the door by then music director Norman Spencer who was in charge of cartoon voices at the time. It took Spencer’s death for Mel to get his big break when sound man Treg Brown took over hiring for cartoon voices.

Mel’s first voice acting work at Warner Bros. was that of a drunken bull in Picador Porky. Later he took over as the voice of the shy stammering Porky Pig from Joe Dougherty, an actual stammerer, as he had no comedic timing or control over his stutter. Blanc’s first appearance as Porky himself was in the cartoon Porky’s Duck Hunt which also featured the debut of Daffy Duck. Daffy’s voice, also created by Mel, has been the subject of some debate. The original story was that Daffy’s trademark lisp came from Blanc imitating then producer Leon Schlesinger’s voice pattern. Mel himself denied this in his autobiography, “That’s NOT All Folks”, in which he stated that due to his large duck bill it would have been hard for Daffy to produce the S sound.

1940 was the year that brought about Mel’s most famously voiced character, Bugs Bunny. The version of Bugs we all know and love today made his debut in A Wild Hare with Elmer Fudd (whom Blanc would voice in the 1970’s and ’80’s) and asks him, “What’s up, Doc?” Another topic of Mel Blanc debate arose around Bugs Bunny’s carrot-chomping sound effect. During recording Mel would bite into a raw carrot and chew away creating the sound and then immediately spit it into a wastebasket or spittoon. It then became widely speculated that Mel, the voice of the most famous carrot eater, was himself allergic to raw carrots. He once again dispelled this myth in his autobiography stating that he merely didn’t like the taste of raw carrots.

Mel would go on to voice nearly 400 characters in his career with some 3,000 cartoons under his belt. More notable characters not yet mentioned include Tweety Bird, Sylvester the Cat, Pepe Le Pew, Foghorn Leghorn, Marvin the Martian, the Road Runner, Wile E. Coyote, the Tasmanian Devil and Barney Rubble and Dino from The Flintstone’s.

The winter of 1961 almost saw the end of Blanc’s illustrious career as he was involved in a head-on collision car accident on Sunset Boulevard in Hollywood. The near-fatal result was a triple skull fracture, fractures in both legs and a broken pelvis that left him in a coma for three weeks. Mel later reported in his autobiography that one clever doctor tried to coax him out of his coma by talking to him as if he were Bugs Bunny. The doctor would ask, “How are you today, Bugs Bunny?”, in which Mel would reply back in the voice of that Wascally Wabbit. He then credited Bugs Bunny as saving his life.

Mel Blanc

A smile in the studio

Once Blanc’s contract with Warner Bros. ended in the early 1960’s he went to work at Hannah-Barbera where the more famous of the characters that he voiced were Barney Rubble of The Flintstone’s and Mr. Spacely of The Jetson’s. Mel’s accident occurred during ABC’s taping season of The Flintstone’s and fellow voice actor Daws Butler filled in and voiced Barney Rubble for a couple of episodes. This absence was brief as the producer’s of the show then set up recording equipment in Mel’s hospital room and then in his bedroom at his home. During this time he recorded his characters for ABC in a full body cast. Years later Mel would divulge that his son Noel “ghosted” for him and recorded several of his character’s voices for Warner Bros. during this time.

Mel continued to work throughout the 1970’s and 80’s and his final original character was Healthcliff the Cat, who sounded an awful lot like Bugs Bunny but with a tough street accent. He continued to voice his most famous characters like Bugs Bunny, Daffy Duck and Elmer Fudd in commercials, but is said that he left his “yelling” characters like Yosemite Sam and Foghorn Leghorn to younger voice actors as they were too hard on his throat and voice.

The last recording session that Mel would attend would be for Mr. Spacely on Jetson’s: The Movie. He would unfortunately pass away of cardiovascular disease on July 10, 1989 during recording and voice actor Jeff Bergman would then fill in for the remaining scenes.

Mel Blanc was 81 years-old at the time of his passing and left a legacy in the voice acting community and a barnyard full of character voices which are still heard today. Although Mel is no longer with us, the characters that he helped bring to life are, and they continue to share his memory with the world. Other voice actors such as Billy West, Joe Alaskey and Bob Bergen have picked up where Mel has left off to breathe life into his creations for another generation of cartoon-lovers to enjoy.

Sources:

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